This is a game made during the 2018 Global game jam. It was made in Unreal engine 4. The game is an endless runner where you have to guide a mind controlled duck past obstacles by placcing transmission towers.
Contributions
UI implmentation
Tower placement
Tools Used
visual studio
Unreal engine 4
github
Team
Designers: 2
Programmers: 3
Artists: 2
Project length
48 hours
Details
UI: With the UI I was responsible for implementing the score counter, the item bar, and the win / lose screens. I also did the drag and drop behavior for the towers. The placing was done by doing a simple ray from the mouse
into the scene and check against the grid.